3D Portfolio
Junior 3D Generalist – Environments, props and textures • Available September 1, 2026
Blender
Substance 3D Painter
Maya
ZBrush
3ds Max
Unreal Engine
A glimpse at my latest 3D work and the skills I bring to a production.
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Selected work
A gallery showcasing most of my personal, academic and professional projects.
A curated series of interior and exterior moods for a housing project.
Quick introduction
I’m Nomel ESMEL, a 3D generalist and IIM Digital School graduate. I create environments, props and textures from modeling through final rendering.
I’m looking for my first junior 3D generalist role from September 1, 2026, in an animation, game or 3D production studio. I want to contribute to memorable images while growing in staging, lighting and visual storytelling.
I enjoy clean pipelines, teamwork and technical problem-solving. I also develop Imaginarium, a personal narrative universe, and explore Blender, Unreal Engine and Substance 3D Painter workflows.
Contact
A project, a junior role or a collaboration?
Feel free to reach out — I’ll reply quickly.
I’m available for my first 3D generalist role from September 1, 2026. You can reach me by email or LinkedIn.